In this article, you will learn how an agent’s approach to managing state — stateless or stateful — shapes both its implementation and the deployment architecture built around it.
Making developers awesome at machine learning
Making developers awesome at machine learning
In this article, you will learn how an agent’s approach to managing state — stateless or stateful — shapes both its implementation and the deployment architecture built around it.
In this article, you will learn what loop engineering is, where it came from, and how to design autonomous AI agent cycles that run reliably without constant human supervision.
In this article, you will learn how agentic AI architecture has evolved by mid-2026, including the shift away from orchestrated reasoning loops, the rise of multi-agent swarms, and the standardization of tool protocols through MCP.
In this article, you will learn how to build a complete agentic workflow in Python with LangGraph, from a single model call to a tool-using agent with persistent conversation memory.
In this article, you will learn what prompt injection and tool misuse are in the context of agentic AI systems, and which defense strategies experts recommend to mitigate them.
In this article, you will learn how to get a small language model running locally on your own machine in under 15 minutes using Ollama.
In this article, you will learn how scikit-ollama bridges the scikit-learn interface with locally running Ollama models to perform zero-shot text classification; no cloud API required.
In this article, you will learn how to evaluate LLM applications using the three dominant open-source frameworks — RAGAS, DeepEval, and Promptfoo — and why the LLM-as-a-judge mechanism they all rely on has measurable biases you need to actively design around.
In this article, you will learn the architectural and operational anti-patterns that cause AI agent projects to fail, and how to avoid each one.
In this article, you will learn how to choose the right memory strategy for an AI agent by working through a simple decision tree, one category of information at a time.