Devlogs
I've been contemplating how to write this post for about a week now, but I haven't quite figured out how to put my thoughts into words. Forgive me if this isn't...
Razing Core has been out for five days now, and I'd like to know how people are actually playing it — it helps me decide how to focus testing and for future g...
Hello everyone, we finally have an horizon for the game release, for the occasion we made a brand new trailer to show off <3 Yes we hope to release the game som...
I just want to give a little update on the state of 0.1.14 I have added an unholy amount of changes in that patch. The past few days I was busy playtesting and...
EDIT: The download for 1.7.2 has been re-uploaded as the previous version had the .ini named incorrectly. Some minor bugfixes and small changes to the intro to...
2 files
A briefer update this time! I didn't run out of things to talk about I just figured I'd give you guys a break Chapter 3 is fully drafted, focusing on Lin and a...
Nearly two weeks since launch! Thank you to everyone who has purchased so far! Version 1.0.1 is now live with some smaller fixes and additions. Camera Settings...
2 files
Before starting the development of HITM3, I was wondering where our pack may go next and with this image it all started to come together. This is the render tha...
Greetings all, Firstly many thanks to everyone who's played and left kind words on the videogame. I'm glad we all have discovered the pleasure of jumping around...
Hello everyone, the demo is now on Steam and I've updated the demo here on itch io as well. Here are the changes: - The game now has touchscreen support. The co...
Hi all, hope your summer has gone by well!! I've been meaning to post this much sooner, so my apologies for the long wait 🙏🏼 (If you're a Patreon member t...
- Fixed code loop that occurred when achieving negative Bond with all characters. - Fixed They/Them pronouns potentially producing "his" in text substitution...
3 files
Interface [Menu Panel > Panels] Add option to create new compound dialog from workspace. [Mac[ Change default key bind for command palette to Cmd+Shift+Space. [...
3 files
The errata and updates for Mutants in the Mini: Merry Crabmas! is out! This fixes a few minor typos in the main document, and incorporates some changes in the w...
The errata and updates for Mutants in the Now Rev2 are out! The main PDF, mutation sheets, and fight sheets have had a few typos fixed, and errata and update fi...
Mutants in the Ooops! has been added with updates and errata for Mutants in the Next! Note that no changes have been made to the main PDF at this time; the full...
The errata and updates for Mutants in the Mini: Old School Renaissance is out! This fixes incorporates some changes in the way traits like Camouflage and Cold T...
2 files
Enjoy 30 daggers (or really features for any weapons) made with the prompts from #swordtember2026...
1 file
[CRACKS KNUCKLES] It's been a very busy month for me. I hadn't realized just how much I'd gotten done until compiling all the progress together for this post! L...
Hello, Chroma Engineers! Thank you for all your support, here comes some patch notes and some information! Project Chromata, story mode and Continuum will conti...
1 file
Today I am finally bringing Mystik Belle to parity between Switch, Windows and Linux, replacing the old Steam version with Enchanted Edition. Sadly, the Mac and...
2 files
Hi guys! I am THRILLED to announce that the fully-voiced update for A Love Like Broken Glass is finally here!!! This has been a MAJOR goal of mine since before...
5 files
Some fixes to the game. Fatigue drains on different Frames per second. It's now frame dependent. Fixed UI hover sound having too many loaded if you're flicking...
Mortal Skein has been updated with some significant changes! Here's what's new: Significant Updates Major Addition: Myths & Legends concept, and the Legend scen...
2 files
As promised last week, here is a quick look at the new title I’ve been building in my spare time: The Oxpeckers (working title) . I picked this name for a ver...
A small hotfix to address some lingering problems with the dialogue tool in the editor. Editor Creating new conversations creates them in a valid state instead...
5 files — 1.4.3
Hi everyone! We're happy to announce that PTK v0.11 (Ollie Day 4) is now publicly available here on itch for everyone to play. This update wraps up the last of...
Heya! Small update today. Fixed some typos and styling issues but also set up an in-browser PDF viewer on the itch.io page so you don't need to download to read...
2 days until launch! stressstressstressstressstressstressstressstressstressstressstressstress -Sage Bug Fixes Fixed achievements not available in the demo still...
1 file
Fixed a bug that could cause a crash when trying to check if a note tag has a variable escape code on it...
1 file
This is our first major update, and it includes a lot of improvements and features - but most importantly the dungeons have been added! The dungeons are dangero...
2 files — 0.3.0
This devlog is too short? Oh, no~ Did I ever ask for your opinion here? Keep that mouth shut for me, will you? You'll be getting plenty more content in the futu...
Hello, faithful friends and followers! Jeff here with another update for WE'RE IN DANGER . Core Book has been updated to V06 New Genre Kit: Oldheart A genre kit...
3 files
ABOUT Hey! New update expanding out the Retro Lines UI! This adds a lot of UI features making it much more flexible and useful! Visual elements shown above incl...
1 file
New icons included! If you have the premium version, you can download it for free! If you don't, you can get this asset as a standalone product or perhaps enjoy...
Link and Append blend files that have their own Pixel Art Studio layers Now, when you Link an object that has its own Pixel Art Studio layers, from another blen...
1 file
Hello, everyone! For the past ~year-ish I’ve been doing monthly updates on Doce Fim over on my Patreon . I think enough time has passed that I can quickly sha...
This update contains the following changes: Added some difficulty presets under "Start Game" Added dedicated random seed button in Custom Game menu Trial game m...
2 files
The design notes for this game are now available as a PDF that can be downloaded alongside the game. Basically, I rambled a lot about the development in my usua...
3 files
Shop Changes and New Additions Outfits are for sale in the Style shop. 6 outfits are generated per deal period, priced as bundles at 50% off unowned pieces. All...
3 files — v0.0.4
Latest expansion is A Guide to Somewhere — a simple formula to create locations for your character. Having sat with it for a couple of weeks now I think this...
2 files
It has been a long time since I updated this! Somehow I manage to lost track of it. Started to create a lot of things and they got too much to update it as simp...
1 file
MRITYUPATH MODE — The Final Challenge It's here. Mrityupath Mode is the final major piece of content I'm adding to Shunya. Mrityupath roughly translates to "t...
1 file
Hello everyone! We know we’ve been consistently sharing progress with our Kickstarter backers, but it’s been a while since we’ve given everyone else a pro...
Hello, More translations are out. These include: Japanese French German Korean Portuguese Brazil Spanish Spain Ukrainian Russian Thank you for your support...
1 file
NOW IS FREE The game is now completely free to play! If you enjoy the game and would like to support us, you can make a voluntary donation. Every contribution h...
Hey there! Another update a little earlier than normal due to some important bugs that needed fixing. It’s also shorter than usual due to a number of said bug...
5 files — 1.4.2
They're availiable now! https://www.makeship.com/products/micah-skrunkly-plush...
1 file
It came to the Arachnid-Free version had an issue where the uploaded version still contained arachnids. This has now been fixed; it's a rough fix due to file is...
This is gonna be all over the place, so I apologize lol. I mostly just opened it to start rambling. I guess I wanted to write something today as it's now offici...
Loading more posts...















































