gman
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I was on the Google Chrome GPU team implementing Chrome's GPU subsystem including WebGL and Pepper 3D. I've shipped over 17 commercial games from Atari 800/Apple 2/Commodore 64 days all the way through PS3 and Xbox 360.
Some links to things I've worked on: ThreeJSFundamentals,games.greggman.com, github, twgl, WebGLFundamentals, WebGL2Fundamentals, vertexshaderart, happyfuntimes, Servez, unzipit, Virtual-WebGL, dekapng, check-all-the-errors
PS: Any code I've posted on Stack Overflow is public domain / CC0. You do not have to credit me.
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Earth
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Member for 11 years, 1 month
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