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The Wayback Machine - https://web.archive.org/web/20160115094330/http://existentialgamer.com:80/category/interview
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Fallen London

INTERVIEW: ALEXIS KENNEDY OF FALLEN LONDON AND SUNLESS SEA – PART TWO

Dominic Preston
30/12/2015
Interview
This is the second half of our amazing interview with Alexis Kennedy, Creative Director and co-founder of Failbetter Games, the English development studio behind dark, Victorian fantasies Fallen London and Sunl...
Sunless Sea

INTERVIEW: ALEXIS KENNEDY OF FALLEN LONDON AND SUNLESS SEA – PART ONE

Dominic Preston
18/12/2015
Interview
Failbetter Games make dark, twisted games set in the Fallen London universe, an alternate universe in which Victorian London has been carried underneath the earth's crust by a swarm of bats. Yup, bats. Fallen L...
Consentacle Release

INTERVIEW: NAOMI CLARK OF CONSENTACLE – PART TWO

Julian Feeld
12/12/2015
Interview
Here it is then, the second part of our massive interview with Naomi Clark, creator of human-on-alien intimacy simulator Consentacle, a card game she was demo'ing at Indiecade 2015. If you haven't already, you ...
Consentacle Tentacles

INTERVIEW: NAOMI CLARK OF CONSENTACLE – PART ONE

Julian Feeld
09/12/2015
Interview
Naomi Clark immediately put me at ease. She was eating a sub sandwich while I interviewed her in the noisy, mid-setup Indiecade 'Firestation' building, right next to the booth where she'd installed Consentacle,...
cities-skylines-interview-colossal-order

INTERVIEW: KAROLIINA KORPPOO OF CITIES: SKYLINES AND COLOSSAL ORDER

Julian Feeld
05/12/2015
Interview
When he played Cities: Skylines for The Existential Gamer, Thomas Dupal found it to be the cutest little obsession, a city building game that rendered even the darkest aspects of the god game 'kawaii' and ultim...
Rinse and Repeat hand rubbing chest in the shower, by Robert Yang.

INTERVIEW: ROBERT YANG OF RINSE AND REPEAT

Julian Feeld
03/12/2015
Interview
Robert Yang is the strange mastermind behind a variety of fragmentary game experiences, many of which take their inspiration from the gay hookup scene. Cobra Club encourages you to take the perfect dick pic on ...
aod_screen_7

INTERVIEW: VINCE D. WELLER OF AGE OF DECADENCE & IRON TOWER STUDIO

Julian Feeld
17/11/2015
Interview
Vince D. Weller remembers a better time. A time when CRPGs were turn-based, full of meaningful choices that lead to real consequences, and hard as fucking nails. It's no surprise then that he (alongside his tea...
This War of Mine - Burning

INTERVIEW: PAWEL MIECHOWSKI OF THIS WAR OF MINE & 11 BIT STUDIOS

Dominic Preston
02/11/2015
Interview
This War of Mine is not a fun game, but that's hardly a criticism. The haunting war simulator puts you in charge of a small group of civilian survivors caught up in war. There are no epic battles to be fought h...
Portrait

INTERVIEW: CARA ELLISON OF EMBED WITH GAMES & DISHONORED 2

Julian Feeld
29/10/2015
Interview
I really enjoy Cara Ellison's casual, funny, rambling tone. Her upcoming book, Embed With Games, is a self-described "gonzo crowd-funded itinerant travelogue" that she wrote about her favorite game developers, ...
somescreenshot1

INTERVIEW: THOMAS GRIP OF SOMA & FRICTIONAL GAMES

Julian Feeld
17/10/2015
Interview
SOMA is one of the most engrossing and moving pieces of science fiction ever created. It's just that simple. The fact that it's a horror game—which I don't usually play because they cause me a great amount of d...
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